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Gaming, which includes those known as eSports, has been one of the sectors most benefited due to Covid-19: companies in the sector increased their profits during the first months of the pandemic and eSports managed to generate more than 320 million interactions during the first half of 2020.
In today's article, we discover a selection of 11 startups that are developing innovative projects to revolutionize the gaming sector:
GameSquare has developed a buying and selling application for gamers. On the one hand, users can discover who wants (and at what price) their video games, consoles and accessories and, on the other, create lists with the products they are looking for to know when they are available. At GameSquare, all transactions are made in a completely secure manner, through home delivery.
Petoons is an incubator for transmedia projects. The team designs games and toys aimed at specifically meeting the needs that families currently face when it comes to improving their relationship with their children. Petoons works under the concept of Storyplaying, born from the fusion of storytelling and video games for electronic devices.National Gaming League is dedicated to the creation, management and promotion of video game competitions. The competitions, which take place online or in person at NGL's own facilities, are open to different levels of players. Its competitions include, among others, Masters Division (the official Call Of Duty competition in Spain).
Hypeful develops multiplayer video games based on a clear idea: Games should not only be fun for those who play, but also for those who may be watching others play. The team, with an international focus, works to develop video games with impactful visual effects. His first project, Wardians, is now available for mobile devices.
Nexus Clips its objective is for gamers not only to consume content but also to generate it themselves. To this end, it has developed a program that offers the possibility of automatically generating quick clips to share the best plays with everyone. Through advertising, the platform allows Nexus Clips users to monetize the content they generate and share.
Playoffnations is responsible for creating events and competitions for trending video games such as Fortnite, Valorant, FIFA and Call Of Duty. In addition, it has agency and consulting services so that its clients can grow and exploit the full potential of the gaming ecosystem, putting them, for example, in contact with the influencers that best suit the needs of each campaign.
Gamelearn is a game-based learning platform for corporate training. Although it has a wide catalog of interactive video games that allow us to improve and enhance different skills such as productivity or business acquisition capacity, users can also create their own game, adapting it to the specific needs of their company.
EgoGames works to boost growth and decentralize the eSports industry. The platform, which has a catalog of more than 40 games, allows users to win real money prizes and for game developers to monetize their work. The EgoGames team has developed its own algorithm with which to guarantee the equal skill of the participants in the competitions.
Kaikoo is a software platform that makes use of data so that both coaches and players in the sector achieve their full potential. Through Kaikoo, users can access all the tools necessary to hone their League of Legends video game skills, monitor their progress through a dashboard, analyze games and enter through real tasks during the game itself.
Saona Studios is a video game development company focused on the use of Artificial Intelligence, constant innovation, good graphics and values of equality. The video games created by Saona Studios stand out for their high narrative level and a highly elaborate visual identity and unique and unforgettable characters.
Gamestry has developed a platform so that its users can learn from professional players and improve their eSports skills through courses lasting approximately two hours recorded by the professionals themselves. The Gamestry team seeks to position itself as the leader in eSports educational content.